games & play

  • Paradigm Shell
  • SHI•RO
  • future perspectives
  • B[ORDERS]
  • 100 years of Bauhaus
  • Klickhüpfguck
  • media arts

  • DISCO CRAWLER
  • neveroddoreven
  • access server
  • Code, Layers, Infrastructures
  • Gazing Figures
  • privacy arena
  • webcamera obscura
  • about

  • Iz
  • Klickhüpfguck

    A screenshot from the game shows the view from the Weinberg Kassel, with all elements being made from cardboard and paper. Bird houses hang from a large tree, and birds sit on the ground and the archways. In the front there are a crown, a plate and a cup from a fairytale. Soft evening light shines through two big windows in this scene from the game and lets dust particles sparkle in the otherwise dark room. Everything is made from cardboard and paper. In front of the windows, there is a desk with a chair. On the back wall, there are a large cabinet, a sofa and a pedestal with a vase.

    A web game for Grimmwelt Kassel about the Grimm's fairy tales, 2015, with Jasper Meiners

    KlickHüpfGuck is a game for Grimmwelt Kassel, a museum on the oevre of the Grimm brothers, which opened in september 2015 in Kassel, Germany. Jacob and Wilhelm Grimm were famous German fairy tale collectors and two of the first and most influencial linguists. In the game, players enter a paper made version of Kassel, which got mixed up with fairy tale elements. While clicking through different sets, they find small notes that offer information about the Grimm’s lives, work and the museum’s exhibition. ‘KlickHüpfGuck’ (translation: clickjumplook) provides not only information: While playing, future visitors can find their way up from Weinberg to the Grimmwelt museum, engage with the themes of the Grimms, and finally turn on the lights in the new building.